Programme Overview

Qualification
Bachelor of Arts
Provider
DigiPen Institute of Technology Singapore
Duration
4 years
Total credits
240
Application period
10 January to 19 March 2023
Next intake
Campus location
SIT@SP Building

The Bachelor of Arts in User Experience and Game Design is a multidisciplinary degree that combines coursework in user experience design theory, the humanities, and social sciences to equip you with the skills to create meaningful and engaging interactive experiences.

Students learn about the artistic and narrative principles that make interactive experiences both intuitive and compelling, as well as the tools and processes that professional designers use to implement, test and refine their ideas in a real-world production environment. The result is a skilled designer who has a deeper knowledge of how writing, art, and the social sciences all come into play when creating games, interfaces, and other interactive experiences.

Curriculum
The programme focuses on the following subjects:

  • Game design and development, including game mechanics and history,  design documentation, scripting and programming, 2D and 3D level design, character design, playtesting, interface design, product management, and team game project implementation.
  • The humanities and arts, including writing, psychology, film, audio, architecture, drawing, and 2D and 3D art, with the option to study advanced topics in these areas.
  • Foundational math and science courses, including the fundamentals of scripting languages, mathematics, and physics.

Career Opportunities
Graduates of this programme are prepared for professional design roles across software, games, and other digital companies as:

  • VR/AR Developer
  • UX Designer
  • Game Designer
  • Level Designer

Learn more about the Bachelor of Arts in User Experience and Game Design programme offered by DigiPen (Singapore).

User Experience and Game Design
Credit: DigiPen (Singapore) Student UI/UX Project by CHENG Hui Jian

Internship

Students can choose to opt for an Internship in their 7th and 8th trimesters. An internship is any carefully monitored work or service experience in which an individual has intentional learning goals and reflects actively on what she or he is learning throughout the experience. It is usually a professional activity under general supervision of an experienced professional and in a job situation, which places a high degree of responsibility on the student.

Career Options

  • VR/AR Developer
  • UX Designer 
  • Game Designer
  • Level Designer

Programme Structure (AY2022/23)*

Module Title Credits
Introduction to Design Process 7
Principles of Interactive Design 7
Introduction to Psychology 5
Introduction to Computer Technology & Programming 7
Introductory Probability and Statistics 5
Introduction to Digital Production 7
Game Design Process 5
User Experience Design 1 6
Cognitive Psychology 5
Storytelling 5
Scripting Languages 5
Project 2 7
System Design 1 5
User Research 1 5
Programming Foundations 7
Pre-Calculus with Linear Algebra and Geometry 7
Project 2 (cont.) 7
Level Design 1 7
Game Design 1 5
Advanced Scripting 5
Introduction to Applied Math and Physics 5
College Success for Designers 1
Game Design 2 5
Game Feel 5
Art Processes 5
2D Raster Graphics for Designers 5
Project 3 (Part 1) 7
Game Design 3 5
User Research 2 5
Introduction to 3D Production for Designers 5
Fundamentals of Music and Sound Design 5
Project 3 (Part 2) 7
Integrated Digital Design 5
Professional Communication 5
Career and Professional Development 5
Project 3 (Part 3) or Project 4 or Internship 8
Project Management 5
Project 4 or Project 4 (cont.) or Internship 1 or Internship 2 8
Module Title Credits
Design Elective - A Year 3 or Year 4 design module 5
Psychology Elective - Any Psychology module 5
Design Elective - A Year 3 or Year 4 design module 5
Humanities and Social Sciences Elective - Any Humanities and Social Sciences module 5
English Elective - Any English module 5
Module Title Credits
Digital Competency Essentials 2
Critical Thinking and Communicating 4
Introduction to Design Innovation 2
Interdisciplinary Design Innovation 4
Social Innovation Project 3

* The programme structure is subject to change without prior notice. SIT regularly reviews its curriculum to ensure that it remains industry-relevant and prepares our students for the evolving needs of industry.

Eligibility and Exemption

All full-time diplomas awarded by the five local polytechnics

Applicants who are not graduates from a Polytechnic in Singapore, but have completed a formal 12th year education equivalent to A-Levels, are eligible to apply for the following degree programme at SIT:

Overseas University Partner

Degree Programmes

Subject Requirement(s)

DigiPen Institute of Technology Singapore

Bachelor of Arts in User Experience and Game Design

Programme-specific requirements

Note
Credit transfers and duration of studies will be reviewed on a case-by-case basis. 

Students who have relevant post-secondary qualifications may complete SIT-DigiPen (Singapore) joint degree programmes within seven semesters. To be eligible for the abridged programme, students must successfully satisfy the following criteria:

  • The course(s) being evaluated must be taken at a bona fide, legitimate institution recognised and approved by a regulatory authority that oversees the educational system in the country where the institution is. These courses must appear on official transcripts from the institution. The final decision regarding the transfer credits remains at the discretion of DigiPen (Singapore).

  • The course(s) must be comparable in academic quality to DigiPen (Singapore) courses including the number of credits or contact hours. The application will be denied for courses not meeting this standard.

  • Transfer credit will be considered for courses in which the grade of “B -” or better is recorded. “Credit” or “Pass” grades will not be accepted for transfer credit.

  • Course(s) transferred to a student’s major may also require a validation examination in order to be accepted.

The actual number of credits may vary from one student to another depending on the individual course work completed. Any course(s) not transferred must be completed within the duration of the programme.

Fees and Finances

    Subsidised fees per credit
    $180.50
    Total credit
    240
    Tuition fees: $43,320.00 for SG Citizens / $159,088.00 Non-subsidised fees.
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    Subsidised fees per credit
    $350.00
    Total credit
    240
    Tuition fees: $84,000.00 for Permanent Resident / $159,088.00 Non-subsidised fees.
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    Subsidised fees per credit
    $471.87
    Total credit
    240
    Tuition fees: $113,248.80 for International Student / $159,088.00 Non-subsidised fees.
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    • Tuition fees shown are the total cost for completion of studies, based on the minimum credits required to graduate.
    • Singapore Citizens and Permanent Residents fees are exclusive of GST and subsidised by the Ministry of Education.
    • International Students and Non-Subsidised fees are inclusive of 7% GST.