SR303: E6-02-04
A weary Chloe finds herself struggling to finish her homework as the clock ticks into the late hours. When the sleep finally kicks in, Chloe’s owl doodle, Mimi, comes to life to ensure the math assignment is ready by the morning.
Examine the intricacies of this hidden war room in the heart of feudal Japan, as rival clans clash for supremacy and a shrewd warlord assembles a council of master strategists. Feel the menacing energy of this 3D environment where alliances are forged and betrayals are whispered. Created using Unreal Engine.
Savor this detailed rendering of a delicious salmon sashimi meal, created using Maya, Substance Designer, and Unreal Engine 5.
A logo, branding, and style guide assignment for an isometric point-and-click puzzle-mystery adventure game set around the not-so-ordinary campus of Ordinary, School for the Extraordinary. The game was created by this student along with his team, WDK, as part of the GAM200 and GAM250 modules, and was subsequently redeveloped for this branding style guide.