Oran Zane Devilly
Profile
Biography
Dr Oran Zane Devilly is a deputy director and educational research lead with STLA and ICT faculty at Singapore Institute of Technology (SIT). Oran drives teaching and learning innovations across the university with keen interests in AI for education, educational technology, student engagement, gamification and game based learning. Prior to joining SIT, he oversaw the BSc Game Design and Development and was the director of Learning Teaching and Student Experience at the University of Worcester in the UK where he was made a fellow of the University and a fellow of the higher education academy in the UK. Oran holds a PhD in Computer Science related to Adaptive Artificial Intelligence from the University of Warwick (UK).
SIT Appointments
- Deputy Director, SIT Teaching and Learning Academy (STLA)– Present
- Research Lead for STLA– Present
Education
- PhD (Computer Science)University of Warwick , United Kingdom
Research
Research Interests
- Gamification
- Game Based Learning
- Adaptive Artificial Intelligence
- Educational Technology
- Education
- Scholarship of Teaching and Learning
Publication
Journal Papers
Kok, X.-F. K., Pua, C. Y., Puah, S., Devilly, O. Z., Wang, P. C., & Chua, E. C.-P. (2025). The mediating role of student engagement in the relationship between teacher and digital support and learner satisfaction in blended learning environments at higher education. British Educational Research Journal, 51(3), 1313–1341.
Tan, C. T., Devilly, O. Z., Lim, S. M., Divo, B., Kok, X.-F. K., Jasin, J., Seaw, K. B., & Htein, L. A. (2023). The effect of gamification mechanics on user experiences of AdventureLEARN: A self-driven learning platform. Proceedings of the ACM on Human-Computer Interaction, 7(CHI PLAY), 1091–1114.
Devilly, O., Jasin, J., Lim, S. M., & Foo, Y. L. (2021). Experience of students in cooperative education – A case study of Singapore’s work-study degree programme. Journal of Adult and Continuing Education.
Lim S. M., Devilly, O., Jasin, J., Kok, X.-F. K., Tan C. T., & Foo Y. L. (2021). Effectiveness of AdventureLEARN, an online gamified platform for improving approaches to learning. Asian Journal of the Scholarship of Teaching and Learning, 11(2), 76-92.
Lim S. M., Devilly, O., Tan C. T., Kok, X.-F. K.,O., Jasin, J., Sagaran, S. B., & Foo Y. L. (2021). Use Of Gamified Platform To Improve Freshmen Approaches to Learning. Amps-Proceedings-Series-23.2-1
Soon W. C., Mun W. L., Devilly, O., Yun D. O.; Yunqing G.; Bhing L. T., (2021). Novel Augmented Reality Enhanced Solution towards Vocational Training for People with Mental Disabilities. 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Tan, B.-L., Guan, F. Y., Leung, I. M. W., Kee, S. Y.-M., Devilly, O. Z., & Medalia, A. (2022). A gamified augmented reality vocational training program for adults with intellectual and developmental disabilities: A pilot study on acceptability and effectiveness. Frontiers in Psychiatry, 13, 966080.
Conferences
Chiam, B. S. W., Leung, I. M. W., Devilly, O. Z., Ow, C. Y. D., Guan, F. Y., & Tan, B. L. (2021). Novel augmented reality enhanced solution towards vocational training for people with mental disabilities. In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 195–200).
Devilly, O., and Muhammad Mustafa, N. (2016) Understanding Motivation and Engagement of Mature-Aged Individuals in Training and Learning, Journal of Workplace Learning. Presented at the 9th International Conference on Researching Work and Learning, Singapore
Devilly, O., (2015) Adaptive Systems for Engagement in Education, Presentation at Doctoral Colloquium, University of Warwick, UK.
Devilly, O., (2017) Learning Nodes, Beyond Boundaries, University of Worcester Learning & Teaching Conference (UK)